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Software for mobile devices

Software for mobile devices are becominmg more and more advanced. I think this is an interesting topic, and have began to set myself into how to best create applications for mobile devices. I will mostly concentrate on applications written in Java. There are several platforms to consider when creating software for mobile devices, but I think that Java has the best potential of these available today, and will most probably survive changes in the market in the times ahead.


The Museum of Modern Art  
mob_museum_1.jpg

mob_museum_3.jpg

For our december project we have created a system for determining our position in the real world. Based on this information, position-specific data will be presented on the mobile device. We have used a museum as a scenario, so that the information we are presented with, are virtual images that we could imagine that is placed on the walls as we move around. We use BlipNet from BlipSystems for communication between a server and the mobile device.

  • Positions the user using cell positioning
  • BlipNet is unfortunately not good enough for exact positioning
17.12.2004

Vector Rally v0.4  
symbian_rally4_01.jpg

symbian_rally4_03.jpg

symbian_rally4_06.jpg

The last assignment for the Symbian course. For this assignment I've chosen to implement the level editor.

  • Maps are saved in phone memory, and is automatically detected when a new game is started
  • The user is free to choose the start position, several end destionations and obstacles
19.11.2004

Vector Rally v0.3  
symbian_rally3.jpg

Next step in the project we are doing at the Symbian course. As it turned out that some of the additions that I added to the last version were subtasks of this assignment, there wasn't much change in this version compared to the previous one.

  • Automatic screen updates
  • Finally works on a Symbian based phone
1.11.2004

Vector Rally v0.2  
symbian_rally2.gif

An exercise in the Symbian-course I'm currently taking at ITU. The goal of this exercise was to port a game we made earlier using plain C++ to the Symbian platform.

  • Simple graphics
  • Simple movement algorithm using movement vectors
11.10.2004

Tic Tac Toe Generic  
mob_tttgen.gif

In my search for perfection I created this a new version which contains all functionality of the original game, plus support for absolutely all phones supporting Java. In addition this version has stronger branding than the original one.

20.9.2003

TicTacToe  
mob_ttt.gif

Tic Tac Toe reproduced for mobile devices. The reason why I chosed this game, was that I have already made an applet-version, which would make it easy to convert this game to a java-based game for mobile devices.

9.9.2003


     
© 2003-2005 Stig Runar Vangen