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Macromedia Flash projects

With the help of Macromedia Flash it is possible to create advanced multimedia productions easily and effectively. Through school I have been required to learn how to use this toolkit, which have resultet in several interesting projects.


Postmaster  
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flash_post280504_8.gif

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Our May project at school. This is a platform game where the player will have to collect all the post that has been placed around the map. The player character is either a man or a woman staff memeber of the postal service.

  • The game looks incredible cool
  • Advanced physics animations
  • All post are placed either on ground or in post boxes
  • 4 worlds with 5 levels for each world
  • Highscores are saved in a persistent storage on the server
28.5.2004

Fire!  
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My final assignment for our Flash course. This is a Shoot'em'up game with pure retro style. The player takes control over a plane moving on top of a scrolling map. It is up to the player to shoot down the other planes that appear throught the game.

  • The long levels
  • The indescribable end level bosses
  • Comprehensive cast of characters
  • Highscores are saved in a persistent store at the server
30.4.2004

Flashsite  
flash_page-s2.jpg

My second assignment for the Flash course I am taking at school. This is a Flash version of this web page. As this page has some problems, this page will probably not be used for anything than this test. One of the biggest problem with flash is that it does only support dynamic loading og JPEG-images. PNG and GIF aren't directly supported by Flash in the current version.

  • Reads data from the database
  • Dynamic loading of JPEG-images
  • Transitions between pages
1.4.2004

Rollin'  
flash_roll.gif

My first assignemt for our Flash course. A ball moves though an obstacle course, with the camera zooming and pan to keep the action in focus.

  • Suprise ending
  • Sound-text according to sounds
25.2.2004

Newton's Cradle  
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An electronical toy which simulates the phenomenom known as "Newton's Cradle".

  • All balls reacts to eachother
  • Balls can be moved at any time
14.2.2004

Breakout  
flash_breakout.gif

This game was made as a tool for learning how to create games for Flash. A lot of the implemenation of this game suffers from my inexperience with Flash at the moment, but these errors are not visible to the end user. This game require a lot of processor power, which indicates that some parts of the game could have been better optimized.

  • Five levels with predefined brick configurations
  • Real collision detection and reaction between bricks and opponents
9.2.2004


     
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