Software made using Symbian
The last assignment for the Symbian course. For this assignment I've chosen to implement the level editor.
- Maps are saved in phone memory, and is automatically detected when a new game is started
- The user is free to choose the start position, several end destinations and obstacles
Friday November 19. 2004
Next step in the project we are doing at the Symbian course. As it turned out that some of the additions that I added to the last version were subtasks of this assignment, there wasn't much change in this version compared to the previous one.
- Automatic screen updates
- Finally works on a Symbian based phone
Monday November 1. 2004
An exercise in the Symbian-course I'm currently taking at ITU. The goal of this exercise was to port a game we made earlier using plain C++ to the Symbian platform.
- Simple graphics
- Simple movement algorithm using movement vectors
Monday October 11. 2004
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