Software made using Flash

WisWeb





Took over the development and maintenance of their CMS-system. This system can be used to administer webpages, perform quality assurance, HMS plus more or a combination of all these. Backend consists of a series of Java servlets, while the frontend is template-based. The administration pages uses JavaScript with AJAX calls for a user friendly and responsive system. For th IIS-server I also wrote a plugin for rewriting url's so that they look prettier for the end user. I did also use Flash with ActionScript for usage videos for the administration part as well for some webpages.
Java, Servlets, JavaScript, AJAX, Flash, ActionScript, IIS, Delphi, Sybase
Friday September 28. 2007

Postmaster





Our May project at school. This is a platform game where the player will have to collect all the post that has been placed around the map. The player character is either a man or a woman staff memeber of the postal service.
  • The game looks incredible cool
  • Advanced physics animations
  • All post are placed either on ground or in post boxes
  • 4 worlds with 5 levels for each world
  • Highscores are saved in a persistent storage on the server
Flash, Photoshop
Friday May 28. 2004

Fire!



My final assignment for our Flash course. This is a Shoot'em'up game with pure retro style. The player takes control over a plane moving on top of a scrolling map. It is up to the player to shoot down the other planes that appear throught the game.
  • The long levels
  • The indescribable end level bosses
  • Comprehensive cast of characters
  • Highscores are saved in a persistent store at the server
Flash, Photoshop
Friday April 30. 2004

Flashsite


My second assignment for the Flash course I am taking at school. This is a Flash version of this web page. As this page has some problems, this page will probably not be used for anything than this test. One of the biggest problem with flash is that it does only support dynamic loading og JPEG-images. PNG and GIF aren't directly supported by Flash in the current version.
  • Reads data from the database
  • Dynamic loading of JPEG-images
  • Transitions between pages
Flash
Thursday April 1. 2004

Rollin'


My first assignemt for our Flash course. A ball moves though an obstacle course, with the camera zooming and pan to keep the action in focus.
  • Suprise ending
  • Sound-text according to sounds
Flash
Wednesday February 25. 2004

Newton's Cradle


An electronical toy which simulates the phenomenom known as "Newton's Cradle".
  • All balls reacts to eachother
  • Balls can be moved at any time
Flash
Saturday February 14. 2004

Breakout


This game was made as a tool for learning how to create games for Flash. A lot of the implemenation of this game suffers from my inexperience with Flash at the moment, but these errors are not visible to the end user. This game require a lot of processor power, which indicates that some parts of the game could have been better optimized.
  • Five levels with predefined brick configurations
  • Real collision detection and reaction between bricks and opponents
Flash
Monday February 9. 2004
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