Games for desktop

Spaceboy

The first platform game I made for PC. Might be a bit fast on modern computers.
  • Contain game levels and a map level.
  • A total of 3 levels.
  • Simple animations.
  • Cool death sequence.
Turbo Pascal, DOS, SPX
Sunday July 6. 1997

Hitman

A very simple platform game. Uses EGA and Imagemaker. No speed control means that this game will run very fast on newer computers.
  • Simple jump and run.
  • Reacts to deady spikes.
Turbo Pascal, DOS, EGA
Friday June 6. 1997

Lost in Space

A tech demo for "Spaceboy". Could be quite fast on newer computers. What all those men are doing in thin air I don't know, but I think it was a test for painting images to screen.
  • Jump and run.
  • Simple sound effects.
Turbo Pascal, DOS, SPX
Friday November 29. 1996

Wireless

A simple game where you control a remote controlled car. Uses EGA and Imagemaker.
  • Driving around the playfield works well
  • Tile for this game became very square (se image)
Turbo Pascal, DOS, EGA
Thursday November 14. 1996

Pairs

The first game made using Imagemaker. The concept is quite simple: find to similar cards. Whe the screen is cleared of cards, the player with the most cards will be the winner.
  • Two player change turn in finding cards
  • Created in record time thanks to Imagemaker
Turbo Pascal, DOS, EGA
Thursday June 13. 1996
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