I've been trying to implement the OdeJava into the application. The problem is that there is no direct connection between Java3D and OdeJava. I've written a model converter using code from the
Spacebomber as a base.
When I completed this task, I realized that this converter would not work when I used the OBJ file reader provided with Java3D. When I converted these objects into 3DS files and used the
Starfire 3DS loader, I was successfull in converting them into Ode objects.