Blog
We have added a custom version of the Mario game. This version contains a scrolling background and moving platforms. At the end of the level the user will now be presented with an end-level information screen.
Tuesday June 14. 2005
We have added race statistics and a shopping interface to the Slickers game. It is now possible to use the collected money for upgrading your car. Dependent on your race position, you will also earn some money.
Fire! has also been updated. This game has now gotten a menu at startup and a shopping interface. Most of the first level is also complete, and end-level bosses will be added soon. Note the background behind the menu and the shop. The background on these screens are a scrolling preview of one of the later levels.
Monday June 13. 2005
We have successfully implemented a generic multiplayer interface for our library. The screenshot shows Slickers in two emulators running separate games perfectly synchronized to eachother.
Monday June 6. 2005
Before I left to Norway I allowed
Bonus.com to link to some of my games. This resulted in an excessive use of bandwith for one of my games, Fire! I have now removed this game from the server, as I have no way of paying for the extra bandwidth usage this game will need.
Monday May 16. 2005
Today I'm finally back in Denmark. Two boring weeks which should give some much needed energy.
Sunday May 15. 2005
Today I'm heading back to Norway for a break from my studies. This also means two weeks of no Internet.
Monday May 2. 2005
As a proof of concept for racing games, we have started implementing a game we have called 'Slickers'. As you can see from these screenshots, it already looks quite professional. The only thing we are missing, is some graphics. Currently this game has got coder's art only.
Sunday April 24. 2005
It is actually quite possible. As a part of our Masters Thesis, we have ported a game I made last year using Flash,
Fire!. This conversion was made as a proof of concept that it is possible to create shoot'em'up games using our library.
This game now runs perfectly on our phones, the Nokia 6600 and the Sony Ericsson K700i. We haven't tested this game on other devices yet, but we assume that this game will work for most MIDP 2.0 based phones.
Thursday April 14. 2005
These pages started out as a showcase webpage for products made by Stig Runar Vangen. The total number of products gradually increased as time passed. In addition to these product presentations, a blog was continuously written presenting my progress with things. Unfortunately all of this material was available in Norwegian only, something which greatly reduced the target audience. Still these webpages was visited mostly by non-Norwegians. To accomodate to this situation, it was decided to move these Norwegian only pages to a sub-folder and create a main webpage with the most interesting information presented in English.
Most of the software on these pages were made by one man only, and were made only for the fun of it. These simple projects made a foundation for larger projects which will be available from these pages in the near future.
Even though these pages are available in Norwegian only, I believe that navigation is still possible for those who do not speech Norwegian, as these pages contains picures of each product.
Tuesday March 29. 2005
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