Blog
I am now doing the final adjustemt to the server and the client. This friday I will travel to Verdal and present the lastest version of the software. Tomorrow I will be starting on a new job, so I will have to finish this project off pretty soon.
Monday November 14. 2005
I am going to Verdal to work with Torbjørn for two days on the Human Factor project. Hopefully this session will result in some progress.
Thursday October 20. 2005
The role selector has been simplified so that it will be easier to select which role each participant should have. Instead of selecting a role from a drop-down box, the role is now selected by clicking on the correct box in a grid. The role selector used earlier had a tendency to appear beneath the simulator graphics, which made it hard to see what choices were available.
Tuesday October 18. 2005
I have now used the client interface providede by Torbjørn for the client. The interface looks a lot more interesting now.
Saturday October 15. 2005
Now that I am back in Norway, we can finally meet face-to-face on our meetings. I went to Verdal to meet the rest of the participants in this project. The trip took about five hours each way, which means that I used most of the day on travelling.
Tuesday October 11. 2005
The compass has now got a nice red shade to it. I had to manually change the material file, as Java3D has pretty restrictive requirements for how this file should be set up.
Sunday October 9. 2005
Tomorrow morning I am going home to Norway. I've finally finished my masters degree, so I will not be staying in Denmark any more.
Friday September 23. 2005
I've changed the setup of the scene so that the land and the water gets separated. By doing so, I am able to manually transform the texture on the water, so that it is possible to make it look as if the water runs down the water.
Thursday September 22. 2005
I've finally got my grade. Today we defended our
thesis, which we passed, and this means that I have finished my masters degree.
I also updated the Human Factor server so that it now shows a primitive compass. This compass helps you navigate when operating the server. It is now easier to see in what direction an object is moving.
Tuesday September 20. 2005
In order to be able to analyze how a simulation unfolded, I have added support for logging and the playback of this log. During the simulation, all movement are recorded in a log file, which can later be played back. During this playback, the user is free to move the camera as he desires, as all objects moves freely independent of the camera.
Sunday September 18. 2005
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