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Updated Escape from Castle Puzzlestein

Sunday 28.08.2011

This weekend I've done some updates to Escape from Castle Puzzlestein. These are some of the changes:

  • Added minimap
  • Grid on the floor
  • Rotate avatar towards enemy on collision
  • Change movement speed
  • No more horizontal scrolling in sequence list
  • Added an easier introduction level
  • Added loading bar

Escape from Castle Puzzlestein

Monday 22.08.2011

This weekend I once again participated in Ludum Dare, and this time the theme was "Escape". I made a game I called Escape from Castle Puzzlestein. Simply explained, it's Castle Wolfenstein using puzzles instead of guns. The images below are from in-progress versions of the game, and does not represent how the final result looks.

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